A couple straight from C4D renders of a high end poker room I’ve been working on. No post processing in Photoshop. This is the Standard Renderer with regular lighting (No GI). Soft shadows and Ambient Occlusion. Did some of the modeling and worked a lot with the textures. The rest of the models were stock (plant, chairs).by
Doing some experimenting and getting to know the Sculpt tool better in Cinema 4D. I decided to make an alien head and see how it came out. After becoming more familiar with it, the Sculpt tool is not only fun, it turns out it’s pretty easy to use.
For the skin texture, I created a simple shader with a blue and black FBM noise pattern in the Color channel, a similar one in the Bump (at about -20 Bump setting), and a little bit of Specularity.by
These are some renders of a spaceship I did a while back. Modeled in Cinema 4D.by
These are a few still frame renders of a futuristic/alien city I’ve been working on for a personal project using Cinema 4D and Vue. I’ve been playing around with different textures, lighting, and atmospheres to get a realistic look. Click the images for a larger version.by